#ifndef __ACT_BEHAVIOUR_H__
#define __ACT_BEHAVIOUR_H__

#include "../ModuleInterface.h"
#include "PlayOnBehaviour.h"
#include "PlayOffBehaviour.h"
#include "TurnNeckToBehaviour.h"

/*
 * Spravanie najvyssej urovne, hrac sa rozhoduje co bude robit
 */
class ActBehaviour : public ModuleInterface
{
	USE_MODULE(PlayOnBehaviour)
	USE_MODULE(PlayOffBehaviour)
	USE_MODULE(TurnNeckToBehaviour)

public:
	virtual void Behave();
};

#endif
